The Loops Module is a powerful visual scripting tool that allows you to move beyond simple “Find & Click”. It enables you to build complex If / Then / Else scenarios.
Concepts:
- Conditions: You can set a condition like “IF Image A is found…”
- Actions: “…THEN Click Image A AND Press Key ‘Z’.”
- Else: “…ELSE (if not found), Click Image B.”
When to use it?
- Complex Workflows: Login sequences, inventory management sorting, or complex crafting loops where the next step depends on the previous result.
- State Detection: Checking if your character is dead (Image Match) and running a “Revive” script, or if alive, running an “Attack” script.
Note: This module is currently in Beta. It overrides the standard Text/Image clicker logic when enabled, as it follows a strict step-by-step sequence you define.

